Section 1

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Last updated

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Date created

Mar 1, 2020

Cards (19)

Section 1

(19 cards)

Binary

Front

A way of representing information using only two options

Back

Conditionals

Front

Statements that only run under certain conditions

Back

Loop

Front

The action of doing something over and over again.

Back

Automate

Front

To make something happen automatically (without help from people)

Back

Algorithm

Front

A list of steps you can follow to finish a task. A set of instructions that can be performed with or without a computer. For example, the collection of steps to make a peanut butter and jelly sandwich is an algorithm.

Back

Environment

Front

The world we live in.

Back

Debugging

Front

Finding and fixing errors in programs

Back

Bug

Front

An error in a program that prevents the program from running as expected.

Back

Data

Front

Information including: facts, samples, names, and numbers.

Back

Computer Science

Front

The art of blending human ideas and digital tools to increase problem solving power.

Back

Function

Front

A piece of code that you can easily call over and over again. Functions are sometimes called 'procedures.'

Back

Interface

Front

The way something allows you to connect with it.

Back

Simulation

Front

Pretending to be (a stand-in for) the real thing

Back

Program

Front

An algorithm that has been coded into something that can be run by a machine.

Back

Event

Front

An action that causes something to happen

Back

Open Source

Front

Software that is created for free use by everyone

Back

Persistence

Front

Trying again and again, even when something is very hard.

Back

Code

Front

One or more commands or algorithm(s) designed to be carried out by a computer

Back

Computer Scientist

Front

A person who is skilled at modifying problems for digital solutions.

Back