The process used to generate the files necessary for delivering Flash movies on the web, such as SWF and HTML files.
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Shape tweening
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the act of morphing an instance of a symbol into a different instance of a frame between the start and end instance
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Easing
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an animation tool which creates the illusion of weight to an object
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Bitmap image
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An image based on pixels, rather than mathematical formulas. Also referred to as a raster image. A .jpg is a bitmap file type.
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Property
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An attribute of an object such as its size or color.
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Vector graphic
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An image calculated and stored according to mathematical formulas rather than pixels, resulting in a smaller file size and the ability to resize the image without a loss in quality.
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Property inspector
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A panel that allows you to display and edit the properties of a selected object or frame.
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Tweening
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The process of filling the in-between frames in an animation
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Motion path
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A dotted line on the Stage that represents the path the object takes from the beginning frame to the ending frame of a motion tween.
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Library panel
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The panel that contains the objects (graphics, buttons, sounds, movie clips, etc.) that are used a Flash movie
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Workspace
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The area in the Flash program window where you work with documents, movies, tools, and panels.
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Animation
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The perception of motion caused by the rapid display of a series of still images.
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Motion tweening
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The process used in Flash to automatically fill in the frames between keyframes in an animation that changes the properties of an object such as the position, size, or color.
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Frames
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individual cells that make up the Timeline in Flash.
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Pasteboard
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The gray area surrounding the Flash Stage where objects can be placed and manipulated. Objects placed here do not appear in the movie unless the objects move onto the Stage during the playing of the movie.
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Stage
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The area of the Flash workspace that contains the objects that are part of the movie and that will be seen by the viewers.
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Panels
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Individual windows in Flash used to view, organize, and modify objects and features in a movie .
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Raster image
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An image based on pixels, rather than mathematical formulas. Also referred to as a bitmap image. A .jpg is a raster filetype.
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Timeline
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The component of Flash used to organize and control the movie's contents over time by specifying when each object appears on the Stage.
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Layers
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Rows on the timeline that are used to organize objects and that allow the stacking of objects on the Stage.
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Playhead
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An indicator specifying which frame is playing in the Timeline of a Flash movie.
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Keyframe
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A frame that signifies a change in a movie, such as the end of an animation.