Section 1

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Truth tables

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Last updated

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Date created

Mar 14, 2020

Cards (14)

Section 1

(14 cards)

Truth tables

Front

diagrams that show the result of logical operations

Back

one-way selection structure

Front

a selection structure in which the decision is whether to go "one way" or just bypass the code in the if structure.

Back

short circuit evaluation

Front

stops evaluating when statement is proven to be true of false in a bool

Back

fuzzy logic

Front

a logical system that allows for true, false, and in-between

Back

Relational Operators

Front

Used to compare two values. Operators include =,<,>,<=,>=,<>

Back

bitwise operators

Front

used to manipulate individual bits of values.

Back

logical operators

Front

&& [and] || [or] ! [not] logical operations

Back

selection structure

Front

the control structure that directs the computer to make a decision to be made in a statement or for a loop to end.

Back

menu

Front

A menu is a list of options presented to the user to control the program.

Back

nested

Front

a programming structure within a programming structure

Back

control expression

Front

an expression that provides for a decision to be made.

Back

switch structure

Front

a selection structure that is capable of handling multiple options

Back

two-way selection structure

Front

a selection structure in which one block of code is executed if the control expression is true and another block is executed if the control expression is false

Back

sequence structure

Front

a set of statements that execute in the order that they appear, don't change program flow

Back