Section 1

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Typical computer system

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Last updated

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Date created

Mar 1, 2020

Cards (96)

Section 1

(50 cards)

Typical computer system

Front

Cpu, main memory,secondary storage devices ,input devices,output devices

Back

Disk drive

Front

Stores data by magnetically encoding it into a circular disk

Back

Input devices

Front

Keyboards, Moises, scanners, microphones, and digital cameras

Back

Dvd-Roms, cd-Roms

Front

Optical devices

Back

Fetch

Front

Reads instruction from memory

Back

Source code

Front

The statements the programmer writes in high-level languages

Back

High-level language

Front

Allows to create powerful and complex programs without knowing how the CPO works and without writing large numbers of low-level instructions

Back

Byte

Front

Memory to store one letter of the alphabet or a small number

Back

Methods

Front

OpeRations that an object can perform on

Back

8 bits

Front

Byte

Back

Object oriented

Front

You can create programs by putting together a collection of objects

Back

Text box

Front

Object appears as a rectangular region that can except keyboard input from the user

Back

Fetch decode execute cycle

Front

Went to CPU executes the instructions in a program it is engage in the process

Back

Statement

Front

Each instruction in a program is called this

Back

Compilation

Front

Translates a text based source code to binary codes

Back

Cpu

Front

Central processing unit is the part that actually runs programs

Back

Hardware

Front

Refers to all physical devices

Back

Excecute

Front

Actually performs the actions

Back

Properties

Front

The data stored in an object are commonly called fields or

Back

Form actions

Front

Object oriented programming a window that is displayed on the screen

Back

Universal serial bus

Front

Small devices that plug into computer's USB port and appear to the system as disk drives

Back

Ide(Integregated development environment)

Front

Provide all the necessary tools for creating testing & debugging software

Back

0's and 1's

Front

All data stored in a computer is converted to this sequence

Back

Digital

Front

Can only have two possible values

Back

Binary digit

Front

The term bit stands for

Back

Programmers or software developers

Front

Create software

Back

Syntax error

Front

A mistake or violation of these rules

Back

Bit

Front

Each sequence is called this

Back

Operators

Front

Keywords that represent special program functions such as addition subtraction and multiplication

Back

Property windows

Front

And visual see application you examine and change a control,text box or Picturebox in this

Back

Event driven

Front

Gui programs must respond to the actions that by the user

Back

Decode

Front

Decodes instructions that were just read to determine how to perform operations

Back

Secondary storage devices

Front

Devices that can hold data for long periods of time even when the power is off

Back

Syntax

Front

Set of strict rules that must be followed when writing program

Back

Assembly languages

Front

Uses short words known as mnemonics to write program

Back

Project

Front

Each visual C sharp application you create is called

Back

Output devices

Front

Video displays, speakers, printers

Back

Application software

Front

Programs that perform special tasks

Back

Logic error

Front

A mistake that does not prevent the program for running but does cause it to produce incorrect results

Back

Compiler

Front

A program to translate a high-level language program into a separate machine language program

Back

Class

Front

Code that describes a particular type of object don't do do you do with that

Back

Controls

Front

Objects that are visible in a program graphical user interface

Back

System software

Front

Programs that control and manage the basic operation of a computer

Back

Toolbox

Front

A window that allows you to select the controls that you want to use in applications user interface

Back

Programs

Front

A set of instructions that a computer follows to perform tasks

Back

Label

Front

Objects that display text on the form

Back

Main memory

Front

The computers work area commonly known as ram volatile type of memory

Back

Machine language

Front

Computers can only understand instructions that are written in

Back

Digital data

Front

Data stored in binary

Back

Digital devices

Front

Devices that work with binary data

Back

Section 2

(46 cards)

Algorithm

Front

A set of well defined logical steps that must be taken to perform a task

Back

Menu bar

Front

Provides menu such as file,edit,view,project

Back

Assignment statement

Front

Used to store a value in a controls property

Back

Text

Front

Property determines the text that is displayed in the forms title bar

Back

Unicode

Front

A extensive encoding scheme that can represent the characters of many of the languages in the world

Back

Control name. Properly name

Front

The standard notation for referring to a controls property in code

Back

A bit that is turned off

Front

0

Back

Floating point

Front

Real numbers are encoded using this

Back

Flow chart

Front

A diagram that graphically depicts the steps of a algorithm

Back

Label control

Front

When you want to display text on a form you use this

Back

Dble " marks

Front

Required to indicate the beginning and end of a string

Back

Floating window

Front

Can click and drag around the screen

Back

Docked window

Front

Window attached to one f the edges of the visual studio environment

Back

Bounding box

Front

Appears around an object in the designer it indicates that the subject is selected and is ready for editing

Back

Assignment operator

Front

In c# the equal (=) is known as this

Back

A stream of binary numbers

Front

If you were to look at a machine language program you would see this

Back

Standard tool bar

Front

Contains buttons that execute frequently used commands

Back

Assembler

Front

Translates an assembly language to a machine language program

Back

Pixels

Front

Tiny dots of color that digital images are composed of

Back

Braces

Front

Used by code containers to enclose code that contain namespaces classes and methods

Back

Method

Front

A group of one or more programming statements that perform some operation

Back

Ram

Front

Volatile type of memory used for temporary storage while a program is running

Back

Tool tip

Front

Small box that pops up when you hover the mouse pointer on an item on the tool bar or tool box

Back

Boolean

Front

Property can be set to one of two possible values true or false

Back

Programming development cycle

Front

The process of creating a program six phases

Back

Aspect ratio

Front

Term that refers to an image width to height ratio

Back

Gui graphical user interface

Front

Most common user interface

Back

Program.cs

Front

File contains the applications start up code which executes when the application runs

Back

Picture box

Front

Used to display a graphic image on a form

Back

ASCII

Front

A set of 128 numeric codes that represent English letters various punctuation marks and other characters

Back

Two's compliment

Front

Negative numbers are encoded using this

Back

Keywords

Front

Have special meaning and cannot be used for any purpose other than to write languages

Back

User interface

Front

Allows users to interact with the computer

Back

Pseudo code

Front

An algorithm that is written out in plain English is called this

Back

Interpretor

Front

Reads ,translates,and executes the instructions of a high level language program

Back

Binary

Front

0's and 1's numbering system

Back

Microprocessors

Front

Today CPUs are small chips known as

Back

Decode

Front

Part of the fetch code execute cycle the cup determines which operation it should perform

Back

Message box

Front

A small window sometimes referred to as a dialogue box that displays a message

Back

Source code file

Front

A file that contains program code

Back

Block comment

Front

Can occupy multiple consecutive lines in a program and starts with / and ends with/

Back

Console interface

Front

Command line interface (aka console interface)

Back

Name

Front

Property identifies that control in the applications code and in the visual studio environment

Back

This.close();

Front

To close applications form in code you use this statement

Back

Namespace

Front

Container that holds classes

Back

Solution

Front

A container that can hold one or more visual studio

Back