Cards (22)

use of "and", "or", and "not". It connects two or more booleans to make conditional decisions more specific.
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A step-by-step set of rules or rules or instructions.
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A value that can only be either true or false.
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block of code that will run only if something is true.
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Telling a computer what to do.
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A loop that runs a block of code as long as a given condition is true.
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A names grouping of properties (the features) and methods (the behaviors) of a kind of data.
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The number that represents the position of an item in an array.
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An informal description of a code or concept that's intended for human reading.
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The act of creating a new instance of a type, which includes setting initial values for any properties of the type.
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An error in your code.
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Telling a program to run a function.
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A specific action for the computer to perform.
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A collection that stores an ordered list of terms.
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Runs a block of code over and over for a set of numbers.
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A collection of commands grouped together and given a name. They can run with just the name of the function whenever it is needed.
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One who write code to build their own apps and games.
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The process of identifying and fixing the error.
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A named container that stores a value.
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The order in which the commands are given.
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Something you test that results in either true or false.
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The process of combining small parts of a program to solve a larger problem.
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