Section 1

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action

Front

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Last updated

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Date created

Mar 1, 2020

Cards (10)

Section 1

(10 cards)

action

Front

A piece of code that's linked to an event that can occur in your app.

Back

run loop

Front

An event processing loop that you use to schedule work and coordinate the receipt of incoming events in your app.

Back

adopt

Front

To indicate that a class, structure, or enumeration conforms to a protocol.

Back

instance

Front

A specific occurrence of a class (that is, an object), structure, or enumeration.

Back

parameter

Front

An additional piece of information that must be passed into a function, method, or initializer when it's called.

Back

protocol

Front

A blueprint of methods, properties, and other requirements that suit a particular task or piece of functionality.

Back

user interface (UI)

Front

The layer of visual elements that lets a user interact with a piece of software.

Back

loop

Front

A control flow statement that executes the same piece of code multiple times.

Back

target

Front

The object that receives the action message in the target-action pattern.

Back

class hierarchy

Front

A hierarchical representation of a class's relationships to its superclass and subclasses.

Back