Section 1

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Event handling

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Last updated

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Date created

Mar 1, 2020

Cards (8)

Section 1

(8 cards)

Event handling

Front

an overarching term for the coding tasks involved in making a program respond to events by triggering functions.

Back

Event-driven program

Front

a program designed to run blocks of code or functions in response to specified events (e.g. a mouse click)

Back

Debugging

Front

Finding and fixing problems in your algorithm or program.

Back

User Interface

Front

The visual elements of an program through which a user controls or communications the application. Often abbreviated UI.

Back

Callback function

Front

a function specified as part of an event listener; it is written by the programmer but called by the system as the result of an event trigger.

Back

UI Elements

Front

on-screen objects, like buttons, images, text boxes, pull down menus, screens and so on.

Back

Event listener

Front

a command that can be set up to trigger a function when a particular type of event occurs on a particular UI element.

Back

event

Front

An action that causes something to happen.

Back