Section 1

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metaphor

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Last updated

6 years ago

Date created

Mar 1, 2020

Cards (30)

Section 1

(30 cards)

metaphor

Front

describes object/person in a way that isn't literally true but helps you to better understand the idea

Back

Allusion

Front

figure of speech that makes a reference to a person, place or event

Back

juxtaposition

Front

placing 2 or more things side by side to compare, contrast, or create an interesting effect

Back

Archetype

Front

considered to be perfect

Back

foreshadowing

Front

sign/warning of what is to come

Back

diction

Front

style of speaking

Back

verbal irony

Front

when a speaker says something opposite to what he means

Back

flashback

Front

transition in a story to earlier time

Back

dramatic irony

Front

when the audience knows what's going to happen but the characters don't

Back

theme

Front

authors message about the story

Back

Characterization

Front

describing the individuality of a person or thing

Back

setting

Front

where/when the story takes place

Back

symbol

Front

something that represents something else

Back

Character

Front

person represented in a movie, play or story

Back

fiction

Front

genre of book/story about imaginary characters/events

Back

simile

Front

comparison of 2 things using like or as

Back

imagery

Front

language/description that appeals to our 5 senses

Back

internal conflict

Front

struggle within a character

Back

external conflict

Front

struggle with character and something outside of his body

Back

third person limited

Front

narrator only focuses on thoughts of one character

Back

tone

Front

style of speaking/writing

Back

rhetorical models

Front

strategy of presenting a subject

Back

nonfiction

Front

genre of book about real events

Back

third person omniscent

Front

narrator knows all the thoughts of all the characters

Back

first person pov

Front

speaks about themself

Back

exigence

Front

an issue that prompts somebody to write

Back

plot

Front

events that make up the main part of the story

Back

situational irony

Front

action/events have the opposite result from what was expected

Back

personification

Front

human qualities given to inanimate objects

Back

third person objective pov

Front

describes whats happening to characters without showing their thoughts

Back