Normal Force decreases = Weight minus the Y- component of the force.
Back
Force pushing down on an object
Front
Normal Force increases = Weight plus
Y- component of the force.
Back
Flat Slope on a Velocity-Time Graph
Front
NO acceleration (Constant v)
Back
Newton's 3rd Law
Front
For every action there is an equal and opposite reaction; forces always occur in pairs.
Back
Torque
Front
A turning or twisting force; the moment of a force; the measure of a force's tendency to produce twisting or turning and rotation around an axis.
Back
Projectile motion
Front
Motion that moves in the X and Y plane under the influence of gravity.
Back
Relative Motion
Front
Motion relative to a frame of reference (Example looking at a boat's motion and taking the flow of water into account)
Back
Slope on a Position-Time or Displacement-Time graph
Front
Average Velocity
Back
Acceleration of a Projectile
Front
Gravity, 9.8 m/s/s, for the entire trajectory.
Back
Horizontal Vector Component
Front
The part of the vector in the X plane; Vector times the cosine of the angle.
Back
Area on a Velocity-Time Graph
Front
Displacement (Distance when you ignore the negative signs)
Back
Average Velocity
Front
Total Displacement over total time. It is always ZERO on a round trip.
Back
Vector
Front
A quantity with magnitude (Numerical size) and direction; Can be positive or negative.
Back
Newton's 2nd Law
Front
Acceleration is directly proportional to net force and inversely proportional to mass.
Back
Horizontal Component of Velocity
Front
Constant during the entire trajectory.
Back
Force
Front
A push or pull on a body. Measured in Newton's.
Back
Tangential Velocity
Front
If an object is traveling in a circle it is constantly changing direction. The velocity of an object travelling in a circle is always at right angles to the centripetal force. If the centripetal force was removed this would be the direction in which the object would move; Measured in m/s.
Back
Inertia
Front
The tendency of an object to resist a change in its motion.
Back
Vertical Component of Velocity
Front
Changes due to gravity. Decreases on the way up, Zero at the maximum height, and increases on the way down.
Back
Angular Velocity
Front
The object's rotational speed, measured in radians per second (rad/s).
Back
Initial Vertical Velocity
Front
Zero on an object that is launched horizontally.
Back
Finding the Vector angle
Front
Tangent of the angle = Vertical component over the Horizontal component.
Back
Weight
Front
The pull of gravity on a mass; measured in Newton's.
Back
Momentum
Front
A measure of how hard it is to stop an object. Only moving objects have momentum.
A quantity defined as the product of the mass and velocity of an object.
Back
Impulse
Front
Something that changes the momentum of an object. As a measurement, it equals the objects mass multiplied by its velocity, or Force times the time interval in which it acts.
Back
Momentum-Impulse Theorem
Front
Impulse is equal to change in momentum. for a given change in momentum, a larger time interval will have a smaller force. reasoning behind airbags and crumple zones in cars.
Back
Mass
Front
The amount of matter in a body; measured in kilograms.
Back
Elastic Collision
Front
A collision in which the total momentum and the total kinetic energy are conserved.
Back
Flat Slope on a Position-Time Graph
Front
NO Motion
Back
Area on an Acceleration-Time Graph
Front
Average Velocity
Back
Equilibrant
Front
A force that puts a system in Equilibrium or balance; equal to the Resultant but in the opposite direction.
Back
Scalar
Front
A quantity with magnitude (Numerical size) only; Cannot be negative.
Back
Speed
Front
Scalar quantity; How fast an object travels. Distance over time.
Back
Centripetal Acceleration
Front
Acceleration toward the center of a curved or circular path.
Back
Net Force = ZERO
Front
When an object isn't accelerating (Constant velocity) or is at rest.
Back
Velocity
Front
Vector quantity; How fast and in what direction an object travels. Displacement over time.
Back
Perpendicular Force
Front
The component of an object's weight that acts into a ramp or inclined plane; Equal to weight times the cosine of the angle. It opposes the normal force when an object is on a ramp.
Back
Newton's 1st Law
Front
An object at rest, stays at rest; An object in motion, stays in motion, unless an unbalanced force acts on it.
Back
Centripetal Force
Front
A force that is directed toward the center of a curved or circular path.
Back
Acceleration
Front
Change in velocity over a time interval.
Back
Normal Force
Front
The force of a surface pushing back against an object. It equals weight when an object is on a flat surface and there is no force pulling up or pushing down.
Back
Slope on a Velocity-Time Graph
Front
Average Acceleration
Back
Resultant
Front
A vector sum, including direction.
Back
Distance
Front
Scalar quantity; How far you travel. It can be the same as displacement when direction hasn't changed
Back
Vertical Vector Component
Front
The part of the vector in the Y plane; Vector times the sine of the angle.
Back
Free-Fall
Front
An object moving solely under the influence of gravity.
Back
Parallel Force
Front
The component of an object's weight that acts down a ramp or inclined plane; Equal to weight times the sine of the angle.
Back
Trajectory
Front
The path travelled by a projectile.
Back
Displacement
Front
Vector quantity; where you end up versus where you started regardless of path taken.
Back
Rotational Equilibrium
Front
Exists only when the vector sum of all the torques acting on an object is zero.
Back
Section 2
(15 cards)
Mechanical Energy
Front
The total amount of potential and kinetic energy in a system
Back
Inelastic Collision
Front
Maximum loss of KE, objects stick together & momentum is still conserved.
Back
Potential Energy
Front
Energy stored due to an object's position or arrangement.
Back
Maximum Vector Sum
Front
Occurs when vectors are in the same direction. The angle between them is 0 degrees.
Back
Newton's Law of Universal Gravitation
Front
Every particle in the universe attracts every other particle with a force that is directly proportional to the product of their masses and inversely proportional to the square of the distance between them.
Back
Power
Front
A quantity that measures the rate at which work is done or energy is transformed.
Back
Kinetic Energy
Front
The energy an object has due to its motion.
Back
Law of Conservation of Momentum
Front
The rule stating that the total amount of momentum in a closed system is always the same.
Back
How do airbags work?
Front
The airbag increases the time interval over which the force acts, thereby decreasing the amount of force.
Back
Law of Conservation of Energy
Front
The law that states that energy cannot be created or destroyed but can be changed from one form to another.
Back
Work
Front
"Use of force to move an object; calculated as force multiplied by distance." Measured in Joules.
Back
Perfectly Elastic Collision
Front
Perfectly elastic collision is defined as one in which there is no loss of kinetic energy in the collision (they bounce off each other).
Back
Minimum Vector Sum
Front
Occurs when vectors are in opposite directions. The angle between them is 180 degrees.
Back
Work - Energy Theorem
Front
Work done on a system is equal to the change in the systems energy.
Back
Conditions for Work
Front
Force must be in the direction of motion and the object must move.