Section 1

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momentum

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Last updated

6 years ago

Date created

Mar 1, 2020

Cards (115)

Section 1

(50 cards)

momentum

Front

vector quality, cannot be canceled, directional, depends on velocity

Back

can work be positive or negative?

Front

yes

Back

equation for work

Front

force x distance

Back

crest

Front

highest part of the wave

Back

refraction

Front

the bending of a wave as it passes obliquely from one medium into another speed, the wave has to change speed

Back

electromagnetic waves

Front

no medium is needed,

Back

destructive interferance

Front

results in smaller amplitude, crest of wave overlaps the trough

Back

unit of work

Front

joule

Back

equation for kinetic energy in a moving object

Front

net force x distance

Back

reflection

Front

the turing of a wave when it reaches the boundary of the medium through which it is traveling

Back

kinetic energy

Front

scalar quantity, cannot be cancelled, depends on the square of velocity

Back

wavelength

Front

the shortest distance between two points of a phase

Back

if the object of the speed is doubled

Front

the kinetic energy is quadrupled

Back

potential energy

Front

stored energy, may do work

Back

longitudinal wave

Front

displacement of the particles of the medium are PARALLEL to the direction of the wave

Back

diffraction

Front

the spreading of a wave around an opening or barrier

Back

equation of kinetic energy

Front

1/2 x mass x speed x speed OR 1/2 x mass x v^2 (squared)

Back

work energy theorem

Front

the gain or reduction of energy is work

Back

waves

Front

a disturbance that propagates through a material medium or a space

Back

doubling the speed of an object

Front

requires 4 times the amount of work

Back

transverse wave

Front

displacement of paricles of the medium is PERPENDICULAR to the direction of the wave

Back

potential energy

Front

depends on the gravitational position

Back

mechanical wave

Front

happens when energy is needed to create a disturbance through an elastic medium

Back

constructive interferance

Front

results in large amplitude, crest of wave overlaps the other crest of a wave

Back

frequency

Front

number of complete vibrations per unit of time

Back

amplitude

Front

the maximum displacement of a particle across an equilibrium position

Back

doplar effect

Front

observed frequency is higher when the source/obsrver is getting closer

Back

free-end termination

Front

the reflected wave is upright when it reflects from a less dense medium

Back

equation of efficiency

Front

useful energy output/total energy input

Back

work

Front

involves force and distance

Back

mechanical energy

Front

due to the position or movement or both

Back

equation of power

Front

work done divided by the time interval

Back

fixed-end termination

Front

the reflected wave is inverted when it reflects from a less dense medium

Back

interferance

Front

superposition of two more waves

Back

sign curve

Front

the traced out path of a vibration (wave)

Back

speed of light

Front

186,000 miles per second

Back

period

Front

the shortest time interval when the motion of the wave repeats itself

Back

trough

Front

lowest part of the wave

Back

equation of potential energy

Front

mass x acceleration

Back

power

Front

the measure of how fast work is done

Back

lever

Front

rotates on a support called a fulcrum

Back

law of reflection

Front

the angle of incidence is equal to the angle of reflection

Back

standing wave

Front

result of two or more waves of the same wavelenght, frequency, and amplitude traveling in opposite directions at the same medium

Back

velocity

Front

speed of the wave

Back

kinetic energy

Front

depends on the mass and speed

Back

doplar effect

Front

observed frequency is lower when the source/observer is getting farther

Back

unit of power

Front

watt

Back

surface

Front

the combination of transverse and longitude waves

Back

pulley

Front

operates like a level with equal arms

Back

a wave at 0 displacement

Front

the particles velocity is at max

Back

Section 2

(50 cards)

"high pitched"

Front

less than 4000 Hz

Back

ripid vibrations

Front

higher pitch

Back

sound

Front

the original vibration stimulates the vibration of something else

Back

light depends on:

Front

the frequency of the light, the angle the light reaches the boundary, the nature of the media

Back

lens

Front

any transparent object having two nonparallel curved surfaces on one plane surface and on another curved surface

Back

when each degree rises above 0 degrees...

Front

the speed of sound in the air increases by .6 m/s

Back

concave mirrors

Front

convergent mirrors because they converge parallel rays of light through a focus

Back

Translucent

Front

transmits, but defuses light; we cannot clearly see the objects through them

Back

if the object is beyond two focal lengths

Front

the image is reduced, real, and inverted

Back

If the object is on the focus

Front

o image, the rays are reflected parallel

Back

virtual images

Front

always upright, always behind the mirror, negative image distance

Back

if the object is exactly twice the focal length

Front

the image is real, inverted, and the same size

Back

where can young people most hear pitch

Front

20-20,000 Hz

Back

infrasonic

Front

sound waves with frequencies below 20 Hz, we cannot hear them

Back

virtual images

Front

not formed by actual rays of converging light, but from where the rays of light appear to come

Back

what can the average human ear hear

Front

up to 18,000 hz

Back

when light travels from a more dense area to a less dense area

Front

the ray is refracted away from the normal

Back

2nd law of reflection

Front

the incident and reflected rays and the normal are coplanar

Back

speed in water vs. speed in air

Front

speed in water is 4x speed in air

Back

sound waves are...

Front

longitudal waves, require a medium, travel through solids, liquids, and gases

Back

if the object is on the focus:

Front

there is no image, the rays reflect parallel

Back

If the object is on the center of the curvature

Front

image is real, inverted, and the same size

Back

wave motion

Front

waves transfer energy not matter,

Back

plane mirror images:

Front

are virtual, upright, the same size as the object

Back

If the object is beyond the center of the curvature

Front

image is real, inverted, and reduced

Back

total internal refraction:

Front

when light enters a new medium and speeds up

Back

speed in steel vs. speed in air

Front

speed in steel is 15x speed in air

Back

warm air is faster than

Front

cold air

Back

Opaque

Front

transmits no light; cannot see through them

Back

frequency

Front

how frequently a vibration occurs

Back

what intensity range is the human ear sensitive to

Front

3500 Hz

Back

convex mirrors

Front

divergent because they diverge parallel rays of light away from the virtual focus

Back

Transparent:

Front

readily transmitters objects; we can clearly see objects through them

Back

if the object between one and two focal lengths

Front

image is real, inverted and enlarged

Back

real images

Front

inverted, always in front of the mirror, positive image distance

Back

visible light spectrum range:

Front

400 nm to 760 nm

Back

equation for wave speed

Front

frequency x wavelength

Back

If the object is inside the focus:

Front

image is virtual, upright, and enlarged

Back

Visible light:

Front

The portion of the electromagnetic spectrum that stimulates the retina of the eye

Back

speed of dry air

Front

is 330 m/s

Back

unit of frequency

Front

Hertz (Hz)

Back

If the object is between center of the curv and focus

Front

the image is real, inverted, and enlarged

Back

pitch

Front

determined by the freqnecy of sound waves in the ear

Back

when light travels from a less dense area to a more dense area

Front

the ray is refracted towards the normal

Back

ultrasonic

Front

sound waves with frequencies above 20,000 Hz, cannot hear them

Back

If the object is inside the focus:

Front

the image is virtual, upright, and enlarged

Back

1st law of reflection

Front

the angle of incidence is equal to the angle of reflection

Back

real images

Front

formed by actual rays of converging light

Back

images formed by converging lenses:

Front

- real, virtual, or non-existent - upright or inverted - reduced, enlarged, or same size - in front of or behind lenses

Back

slow, low frequencies

Front

lower pitch

Back

Section 3

(15 cards)

complimentary color of blue

Front

yellow

Back

color with high frequency

Front

red

Back

white light on red objects

Front

red is reflected, green and blue are absorbed

Back

the primary colors/secondary pigments

Front

red, green, blue

Back

cyan on yellow objects is

Front

green

Back

white light

Front

is composed of all colors; red, orange, yellow, green, blue, violet

Back

complementary colors defintion

Front

two colors that combine to produce white light

Back

red, orange, yellow, green, blue, violet...the order is increasing or decreasing

Front

the order is increasing in frequency or decreasing in wavelength

Back

infrared rays

Front

frequencies below the spectrum

Back

color with low frequency

Front

violet

Back

the complimentary color of red

Front

cyan

Back

primary pigments/secondary colors

Front

magenta, yellow, cyan

Back

complimentary color of magenta

Front

green

Back

an object that is usually red is red because:

Front

red reflects red and absorbs all of the other colors, besides red

Back

ultraviolet rays

Front

frequencies above the spectrum

Back