AP Physics 1 Formulas & Stuff

AP Physics 1 Formulas & Stuff

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kinetic friction

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Date created

Mar 1, 2020

Cards (47)

Section 1

(47 cards)

kinetic friction

Front

Friction between moving surfaces

Back

Impulse-Momentum Theorem

Front

states that the impulse on an object equals the object's final momentum minus the object's initial momentum

Back

Newton's First Law

Front

An object at rest stays at rest and an object in motion stays in motion with the same speed and in the same direction unless acted upon by an unbalanced force.

Back

velocity in ucm

Front

time to go around the circle

Back

Totally inelastic collision

Front

A collision in which energy is lost and the bodies do stick together

Back

Equilibrium

Front

When there's no acceleration, sumFx=0, sumFy=0, sumTorque=0

Back

Work done by nonconservative forces

Front

Ef-Eo

Back

Torque

Front

a turning or twisting force (force*sin(theta)r)

Back

period (T)

Front

time taken for one complete oscillation (cycle) (OR: time taken for one cycle to pass a given point), inverse of frequency, (2pi/w)

Back

Coulomb's Law

Front

electric force between charged objects depends on the distance between the objects and the magnitude of the charges.

Back

Rotational motion

Front

s=theta*r tangential v=w*r tangential a=alpha*r centripetal a=Vt^2/r=w^2*r

Back

Speed a satellite must be at to maintain r

Front

v=(GMe/r)^1/2

Back

conservation of linear momentum

Front

If the net external force on a system is zero, the total linear momentum of the system does not change.

Back

Kinematic Equations

Front

The five equations used to solve problems in kinematics in one dimension with uniform acceleration.

Back

Angular frequency in SHM

Front

w=sqrt(k/m)

Back

Speed of station at radius r to simulate earth's gravity

Front

v=(gr)^1/2

Back

Angular impulse

Front

torque x time = change in L

Back

Doppler effect

Front

An observed change in the frequency of a wave when the source or observer is moving

Back

Partially inelastic collision

Front

Colliding objects move apart with less kinetic energy after the collision than before

Back

Work

Front

Product of force and distance: F*cos(theta) Change in Kinetic Energy: .5mVf^2-.5mVo^2

Back

Gravitron

Front

Fn=Fc, fsmax=mg

Back

Newton's Third Law

Front

For every action there is an equal and opposite reaction

Back

elastic collision

Front

A collision in which colliding objects rebound without lasting deformation or the generation of heat. KE is conserved (bounce off)

Back

Vertical Circular motion

Front

Fn=((mv^2)/r)+ or - (mg) at top and bottom

Back

area of a force vs displacement graph

Front

Fx=work= change of kinetic energy

Back

centripetal force

Front

A force that causes an object to move in a circle or change direction (sum of Fc=mac)

Back

static friction

Front

Friction that acts on objects that are not moving (fs or fsmax)

Back

Plane on a banked turn

Front

Fc=Lsin(theta)=mv^2/R

Back

Velocity in SHM

Front

-Awsin(w*t)

Back

Period of a pendulum

Front

Tp=2π√(l/g)

Back

Area of a Force vs Time graph

Front

impulse

Back

Fc of a turning car

Front

Fn=mg, v=(Msgr)^1/2

Back

Object on a banked curve

Front

tan(theta)=v^2/rg

Back

period of spring

Front

Ts=2π√(m/k)

Back

Work done by gravity

Front

Negative change in PE, or mg(ho-hf)

Back

centripetal acceleration

Front

acceleration toward the center of a curved or circular path

Back

Potential energy in spring

Front

PEs=(1/2)kx^2

Back

Gravitational force

Front

the force of attraction between all masses in the universe

Back

Newton's Second Law

Front

F=ma

Back

Rotational Kinematics

Front

Back

elastic potential energy

Front

PEs=(1/2)kx^2

Back

Acceleration in SHM

Front

-Aw^2cos(w*t)

Back

Total Mechanical Energy

Front

mgh+.5mv^2

Back

Equilibrium position of a vertical spring w/ weight attached

Front

x=Do

Back

Period of a satellite around the earth

Front

T=(2pir^3/2)/(G*Me)^1/2

Back

Angular momentum formula

Front

angular momentum = l x w (moment of inertia*angular velocity)

Back

Hooke's law

Front

F=-kx (if you pull: F=kx)

Back