Section 1

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Graphing Intercepts

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Last updated

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Date created

Mar 14, 2020

Cards (30)

Section 1

(30 cards)

Graphing Intercepts

Front

Cover Up Method

Back

Three musketeer rule

Front

Divide each part of y = mx + b by the same number

Back

Formula for slope

Front

Rise/Run

Back

What do you do with a non-integer result?

Front

Rewrite in Slope-Intercept form

Back

VUX

Front

V = Vertical Line, U = Undefined Slope, X = x=#equation

Back

Point-Slope Form

Front

y-y⍳ = m( x-x⍳) m = slope; (x⍳, y⍳) is a point on the line. BE SURE TO REVERSE +/-

Back

Y-coordinate

Front

Second coordinate in an ordered pair

Back

Ordered Pairs

Front

Represents a point on the graph (x,y)

Back

Slope-Intercept Form

Front

y = mx + b

Back

Origin

Front

Where X and Y axes cross

Back

Coordinate Plane

Front

A graph with two axes

Back

Slope

Front

m = the steepness of a line

Back

Standard Form

Front

Ax + By = C (Use cover-up method)

Back

HOY

Front

H = Horizontal Line, O=Zero Slope, Y = y=#equation

Back

x-axis

Front

horizontal axis

Back

Quadrant

Front

Back

Negative slope

Front

Points down

Back

Positive slope

Front

Points up

Back

Range

Front

X values of a graph

Back

Zero slope

Front

A horizontal line

Back

Y-intercept

Front

Where the line hits the Y axis

Back

Inequalities: When do I use a dashed line?

Front

When it's greater than/less than OR EQUAL TO

Back

The Origin

Front

(0,0)

Back

X-intercept

Front

Where the line hits the X axis

Back

Formula to calculate slope

Front

m = y-y⍳ / x-x⍳ = rise/run

Back

y-axis

Front

vertical axis

Back

Domain

Front

Y values of a graph

Back

Inequalities: When do I use a dashed line?

Front

When it's < or > (doesn't include the line!)

Back

X-coordinate

Front

First coordinate in an ordered pair

Back

Undefined slope

Front

A vertical line

Back