A function to change the direction that an object is moving to the opposite direction.
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Click
Front
Selecting something by pressing the mouse button, always the left mouse button, unless it says "right-click".
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Create Timer
Front
A function use to trigger an event or events after a specified amount of time has elapsed.
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if / else
Front
In computing, a conditional instruction which tells the computer what to do in two situations.
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isKeyPressed
Front
A function that detects when a specified key is pressed on the keyboard or player input.
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moveX
Front
Used to make an object move at a specified speed on the x-axis. (left or right).
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moveForwardByRotation
Front
A function that uses an object's own rotation to move that object in a specific direction.
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moveForward
Front
A function used to move an object in one of the 8 compass directions.
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Math
Front
specifically, a keyboard used to indicate a math operation, such as math.round or math.pi
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clone
Front
An identical copy of an object.
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$this
Front
Represents the object that is currently selected.
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moveY
Front
Used to make an object move a specified speed on the y-axis (up or down).
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label
Front
A container that holds text.
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fill
Front
The solid part of the shape.
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assets
Front
Pictures, code and other part from other games.
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getPointerPos
Front
A function that returns the x and y value of where ever the pointer is in the scene.
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pointer
Front
The arrow you see on the screen, which is controlled by moving the mouse. Similar to the mouse - pointer.
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pointToObject
Front
A function that rotates an object so that it is always "pointing to" the specified object.
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pointToCursor
Front
A function that rotates an object to that it is always "pointing to" the location of the cursor (or pointer) on the scene.
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ellipse
Front
A round or oval shape.
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Counter-clockwise
Front
Rotation that moves in the opposite direction as a clock.
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findName
Front
A function that tells the GDP where to locate an object by name.
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isTouching
Front
A condition in which one object is in contact with another object. Returns either true or false.
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moveTo
Front
A function used to make an object to the position of another object or to a specified x/y value.
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findDistance
Front
A function used to determine the distance between two objects.
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pointTo
Front
A function that rotates an object so that it is always "pointing to" the specified x/y coordinates.
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if/then
Front
In computing, a conditional instruction which tells the computer what to do in one situation.
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Coordinates
Front
A way of dividing an area into a grid and measuring distance, so you can find things by how far left/right(x coordinates) and up/down (y coordinates) they are.
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mouse-pointer
Front
The arrow you see on the screen, which is controlled by moving the mouse also known as the pointer.
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function
Front
A named section of a program that performs a specific task useful for performing repetitive tasks.