Section 1

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persistence

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Last updated

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Date created

Mar 1, 2020

Cards (23)

Section 1

(23 cards)

persistence

Front

Trying again and again, even when something is very hard.

Back

debugging

Front

Finding and fixing errors in programs

Back

program

Front

An algorithm that has been coded into something that can be run by a machine.

Back

data

Front

Quantities, characters, or symbols that are the inputs and outputs of computer programs.

Back

function

Front

A piece of code that you can easily call over and over again. Functions are sometimes called 'procedures.' A function definition is a segment of code that includes the steps performed in the function. A function call is the code segment, typically within the main logic of the program, which invokes the function.

Back

abstraction

Front

Pulling out specific differences to make one solution work for multiple problems

Back

pattern matching

Front

Finding similarities between things.

Back

workspace

Front

The white area on the right side of Code.org's online learning system where you drag and drop commands to build your program

Back

iteration

Front

A repetitive action or command typically created with programming loops.

Back

decompose

Front

Break a problem down into smaller pieces.

Back

code

Front

One or more commands or algorithm(s) designed to be carried out by a computer.

Back

bug

Front

An error in a program that prevents the program from running as expected.

Back

conditionals

Front

Statements that only run under certain conditions or situations.

Back

run program

Front

Cause the computer to execute the commands you've written in your program.

Back

variable

Front

A placeholder for a piece of information that can change

Back

loop

Front

The action of doing something over and over again. (

Back

computational thinking

Front

Mental processes and strategies that include: decomposition, pattern matching, abstraction, algorithms (decomposing problems into smaller, more manageable problems, finding repeating patterns, abstracting specific differences to make one solution work for multiple problems, and creating step-by-step algorithms).

Back

algorithm

Front

A list of steps to finish a task. A set of instructions that can be performed with or without a computer. For example, the collection of steps to make a peanut butter and jelly sandwich is an algorithm.

Back

command

Front

An instruction for the computer. Many commands put together make up algorithms and computer programs

Back

event-handler

Front

A monitor for a specific event or action on a computer. When you write code for an event handler, it will be executed every time that event or action occurs. Many event-handlers respond to human actions such as mouse clicks

Back

crowdsourcing

Front

Getting help from a large group of people to finish something faster.

Back

binary

Front

A way of representing information using only two options

Back

event

Front

An action that causes something to happen.

Back