Refers to the input value, or values, inside the function.
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Function
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Combines lines of code into a single block that can be used again.
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Computed Property
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Allows a property to perform logic that returns a calculated value.
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Return Value
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The value that's given back to the caller from a function or method.
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Escape Character
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Use the \ in a string to tell Swift that it should treat what comes next as special.
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Initializer
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Sets up an instance so it's ready to be used.
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Case Sensitivity
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it matters whether characters are uppercase or lowercase
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Range
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Represents a group of numbers from a minimum value to a maximum value.
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Literal
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A value that is typed or inserted directly into the code with no initializers.
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Memberwise Initializer
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When you create a new instance of a structure, Swift automatically creates this-which you can then use to set each property on the new instance by name.
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Substring
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A portion of a string.
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Return Type
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Indicates the type of value that will be returned by a function or method.
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String Interpolation
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Used to put the value of a constant or a variable in the middle of a string literal.
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Instance Method
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A function declared inside a type-such as a struct, a class, or an enum-whose behavior depends on the current state of an individual entity.
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Unicode
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The standard that defines a way to represent almost any character from any language in a consistent way.
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Equality
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Use the == operator to check equality—if two values are equal to each other.
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Concatenation
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refers to the operation of joining two strings together.
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Initialization
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The process to use a type, you must create an instance of it.
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Index
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A numbered position of an item in an ordered collection. The first item is always 0 and the last item is equal to the total number of items minus one.