Section 1

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sequence

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Last updated

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Date created

Mar 1, 2020

Cards (13)

Section 1

(13 cards)

sequence

Front

a series of instructions that follow one another in order

Back

costumes in sprite

Front

Sprites can have different "costumes" -- different visuals, just like how an actor in a play can wear different outfits.

Back

initialize

Front

assign an initial (beginning) value to a variable or object

Back

decode

Front

convert from code into ordinary language

Back

Parallelism

Front

sets of instructions that run at the same time

Back

program

Front

a set of instructions written for a computer

Back

encode

Front

convert a message into a coded form

Back

broadcast in Scratch

Front

The Broadcast () block is a Event block and a stack block which sends a broadcast throughout the whole Scratch program. Any scripts in any sprites that are hatted with the When I Receive () block that is set to a specified broadcast will activate. This broadcast block lets scripts send broadcasts without any waits in its script (unlike the Broadcast () and Wait block). Broadcasts are a good way to have sprites and scripts communicate.

Back

blocks in scratch

Front

Blocks are puzzle-piece shapes that are used to create code in Scratch. The blocks connect to each other vertically like a jigsaw puzzle, where each data type (hat, stack, reporter, boolean, or cap) has its own shape and a specially shaped slot for it to be inserted into, which prevents syntax errors.

Back

computer science

Front

Using the power of computers to solve problems.

Back

event

Front

An action that causes something to happen.

Back

(4) Ways to make Sprites talk

Front

Broadcast method, Broadcast & Wait, Variable & List

Back

Algorithm

Front

a step-by-step procedure for solving a problem or complete a task

Back